I yell at the screen every time Shepard would murder his way through hundreds of nameless mooks, only to confront the villain responsible for it all and spare his life because “we’re better than he is” or something like that. I just thought that was amusing that the game designers have finally figured out what a horrible, horrible person the protagonist is. One of the women even says “we were going to start a family!” I found a way to avoid having to murder the families of my murder victims, but after the events you kneel before the tree and have two dialogue options: “I’m not a monster” and “I’m a monster.” I picked the second and finally got to say “THANK YOU! I’ve been saying that this whole time!!! Yes, I completely agree with this group of people who want to kill my character! It’s about time someone tried to end the blood-drenched reign of terror I have inflicted on the entire Greek world!” The families of the victims confront you, and you try to justify your actions and they advance on you. Events lead you to this dead tree covered in bodies, with corpses strung up in the branches, and the “bad guy” informs you that these are your victims. In the story a new secret group shows up, intent on hunting your character. So yesterday the first chapter of the expansion DLC for Odyssey came out and I’m very amused that it’s finally recognized this. So you murder that guy and take the 100 drachmae or whatever in the chest and it’s all “yaaaah objective complete!” and you have to wonder what happens the next day when the temple priest shows up and is all “oh shit, somebody broke in and stole the 100 drachmae we were gonna feed the orphans with! And they murdered Kevinocles! He was a good man, with a family! Who would commit such a horrific crime against man and the gods?!” I’m just acknowledging the controversy, not attempting to fight it).īut in Odyssey you’ll roll up to, say, the Temple of Apollo in the middle of the city and a box will pop up letting you know your objectives for that location, like “Kill captain ” and “Loot treasure.” That’s the game designers telling you to do that, for rewards and to complete the game. (If anyone disagrees, let’s save that discussion for the CW thread. The game isn’t telling you to do that, the game lets you kill anyone, who you kill in that regard is on you. And it’s not like the accusations that Grand Theft Auto was misogynist because you could kill a prostitute and take the money. It seems like the cult isn’t any worse than your character is, they’re just better organized.Īnd the game seemed to be entirely unaware that you’re a really horrific murderer and robber.
And you do things like assassinate an area’s leader to weaken the state enough that an opposing army can invade, and then you can sign up with either side to fight in the battle for money. In the game, though, you’re a mercenary, who’s entire job is profiting off war. I posted before that this was especially weird in Assassin’s Creed: Odyssey where you’re hunting down this cult, that we know is evil because they do things like manipulate politics to profit off war. Like Link is the hero of Hyrule, but he also goes into peoples homes, smashes their pots and takes the 5 rupees they had saved to feed their families and the villagers still treat him like the “hero of Hyrule” and not “Link, the home invasion robber.”
Ludonarrative dissonance is the disconnect between your actions in a video game and what the game says you’re doing. Also, I promise I’m not an Ubisoft shill. Yes, I’m aware I’ve been posting a lot about video games. Lovecraft stories started escaping into the real world?
#Mr. prepper lever trial
This led to him being locked in a psychiatric clinic instead of standing trial for criminal charges. He believed that rescuing the children was more important than obeying the law.” … he was aware that he was committing a crime, but felt the dead children were “calling out” to him, begging to be rescued. In the course of criminal investigation, “Moskvin stated that he felt great sympathy for the dead children and felt that they could be brought back to life by either science or black magic. … in that year, he was arrested for grave-robbing the bodies of 26 girls between the ages of 3 and 15 and mummifying them. Describing himself as a “necropolist”, Moskvin was also considered an expert on the cemeteries around his native Nizhny Novgorod.
As of 2011, he had never married or dated, was a teetotaler, and shared his parents’s home, where he had a collection of 60,000 books, with special interests in funerary rites and the occult. Anatoly Moskvin is a Russian academic specializing in linguistics (he speaks 13 languages) and Celtic history and folklore.